Grabbed the 3d obj file off a graphics sharing site. Imported it into blender. Outputted a stl. Opened that in netfabb, resized it, put it in the right place on the xy plane, saved it. Opened it in skeinforge, sliced it (generated the tool path and gcodes), saved that. Opened it in replicatorG and pushed print.
3d cg to physical object, two hours.
I feel very cool right now.